Tier 1 Spells
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Tier 1 Spells
Cost:
Ancient Stirrings- Add a creature to your spell list that is colorless
Cost:
Autumn's Veil- This spell cannot be countered. Spells you play next post cannot be countered and creatures you control have protection from blue and black spells until the post after that.
Cost:
Fog - Prevent all combat damage done this post
Cost:
Giant Growth - Target creature gets an additional 3 strength until your next post
Cost:
Groundswell- Target creature gets an additional X strength until your next post where X is your tier in green magic
Cost:
Hornet Sting- Kill a creature with strength 1
Cost:
Irresistable Prey- Target creature must be blocked on the next post
Cost:
Leaf Arrow - Kill target creature with 3 Strength or less that can fly
Cost:
Might of the Masses- Target creature gets an additional X strength until your next post where X is the number of creatures you control
Cost:
Nature's Claim- Destroy targe artifact of enchantment, the controller of that artifact or enchantment gains 2 health counters
Cost:
Prey's Vengeance- Target creature gets an additional 2 strength until your next post. You may play this spell again as an extra spell during your next post
Cost:
Primial Bellow- Target creature gets an additional X strength until your next post where X is the target creature's mana cost
Cost:
Vines of Vastwood- If you have 1 tier in green magic, target creature cant be the targer of spells or abilites until your next post, If you have 2 tiers in magic, The target creature also gets an aditional 4 strength until your next post.
Ancient Stirrings- Add a creature to your spell list that is colorless
Cost:
Autumn's Veil- This spell cannot be countered. Spells you play next post cannot be countered and creatures you control have protection from blue and black spells until the post after that.
Cost:
Fog - Prevent all combat damage done this post
Cost:
Giant Growth - Target creature gets an additional 3 strength until your next post
Cost:
Groundswell- Target creature gets an additional X strength until your next post where X is your tier in green magic
Cost:
Hornet Sting- Kill a creature with strength 1
Cost:
Irresistable Prey- Target creature must be blocked on the next post
Cost:
Leaf Arrow - Kill target creature with 3 Strength or less that can fly
Cost:
Might of the Masses- Target creature gets an additional X strength until your next post where X is the number of creatures you control
Cost:
Nature's Claim- Destroy targe artifact of enchantment, the controller of that artifact or enchantment gains 2 health counters
Cost:
Prey's Vengeance- Target creature gets an additional 2 strength until your next post. You may play this spell again as an extra spell during your next post
Cost:
Primial Bellow- Target creature gets an additional X strength until your next post where X is the target creature's mana cost
Cost:
Vines of Vastwood- If you have 1 tier in green magic, target creature cant be the targer of spells or abilites until your next post, If you have 2 tiers in magic, The target creature also gets an aditional 4 strength until your next post.
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