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Tier Two Spells

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Tier Two Spells Empty Tier Two Spells

Post  Church Fri Sep 24, 2010 7:52 pm

Cost: Tier Two Spells Red19 Tier Two Spells Green23
Tier Two Spells Coloss10
Colossal Might - Target creature gains 6 strength until your next post. Until your next post, when this creature does attacks, if the defending creautre's combined strength is less than this creature's strength, take the difference of the strength and the opponent takes it

Cost: Tier Two Spells Red20 Tier Two Spells White21
Tier Two Spells Fight_11
Fight to the Death - Kill all creatures that were a part of combat during the collective of your opponent's and your last post.

Cost: Tier Two Spells Green24 Tier Two Spells White22
Tier Two Spells Reborn10
Reborn Hope - Return a multicolored spell from your graveyard back to your spell list

Cost: Tier Two Spells Black20 Tier Two Spells Red21
Tier Two Spells Termin10
Terminate - Kill target creature. It can't be regenerated

Cost: Tier Two Spells White23 Tier Two Spells Black21
Tier Two Spells Zealou10
Zealous Persecution - Until your next post, all creatures you control get an additional 2 strength and all creatures your opponent controls loses 2 strength
Church
Church
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Join date : 2010-07-14

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