Tier Two Spells
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Tier Two Spells
Cost:
Colossal Might - Target creature gains 6 strength until your next post. Until your next post, when this creature does attacks, if the defending creautre's combined strength is less than this creature's strength, take the difference of the strength and the opponent takes it
Cost:
Fight to the Death - Kill all creatures that were a part of combat during the collective of your opponent's and your last post.
Cost:
Reborn Hope - Return a multicolored spell from your graveyard back to your spell list
Cost:
Terminate - Kill target creature. It can't be regenerated
Cost:
Zealous Persecution - Until your next post, all creatures you control get an additional 2 strength and all creatures your opponent controls loses 2 strength
Colossal Might - Target creature gains 6 strength until your next post. Until your next post, when this creature does attacks, if the defending creautre's combined strength is less than this creature's strength, take the difference of the strength and the opponent takes it
Cost:
Fight to the Death - Kill all creatures that were a part of combat during the collective of your opponent's and your last post.
Cost:
Reborn Hope - Return a multicolored spell from your graveyard back to your spell list
Cost:
Terminate - Kill target creature. It can't be regenerated
Cost:
Zealous Persecution - Until your next post, all creatures you control get an additional 2 strength and all creatures your opponent controls loses 2 strength
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